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PLAYER 1 // PRESS START

WE BUILD
WORLDS YOU
CAN PLAY.

2D puzzlers, 3D worlds, VR training sims and multiplayer arenas — engineered in Unity, Unreal and Three.js, shipped to stores with analytics and live-ops.

// SELECT YOUR CABINET

THREE MACHINES. ONE HIGH SCORE.

LONKE ARCADE

WEB ARCADE

Instant-play WebGL/Three.js games. No download, link-and-play virality.

WebGLLeaderboardsShare links
LONKE ARCADE

MOBILE RIG

Unity/Unreal iOS + Android builds with IAP, ads and push.

UnityIAP + AdsStore launch
LONKE ARCADE

VR VAULT

Immersive VR/AR training and marketing worlds with scoring.

VR / ARSim scoringHardware setup

BOSS LEVEL // SHIP SEQUENCE

LVL 1

CONCEPT

Mechanics, art direction, playable prototype in days.

LVL 2

PRODUCTION

Levels, audio, netcode and juice. Playtested weekly.

LVL 3

TUNE

QA, performance, difficulty curves and monetisation balance.

BOSS

LAUNCH

Store submission, live-ops, events and seasonal drops.

// CONTINUE?

GAME FAQS.

How much does a game cost?

2D mobile games from R20,000–R60,000, 3D worlds R50,000–R200,000, VR/AR from R100,000. Multiplayer and live-ops add scope — we quote per mechanic.

Do you handle store submission?

Yes. Play Store, App Store and Steam submission, ratings flow, analytics and crash reporting are part of launch.

Can you build training simulations?

Yes — safety, onboarding and sales simulations in 3D or VR with scoring and reporting dashboards.

UNITY • UNREAL • WEBGL • WHITE RIVER → WORLDWIDE

// INTAKE TERMINAL

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